(VIDEO) "Kinect Flock" by Alex Wolfe and Ray Lin March 17, 2011 by Adam Jarvis Leave a Comment SHARE THIS POST: Using the Xbox Kinect to produce interactive art instead of logging 82 hours on a first person shooter game is commendable in of itself. See what the outcome looks like here. Developed using Cinder + OpenNI + NITE +Xbox Kinect
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